That's very interesting, I haven't heard of this approach before, but I am working on developing my own approach that is kinda similar. My goal is to simplify solo roleplaying and turn it into straightforward, easy to understand, step-by-step process:
It's a procedure for playing that is focused on improvising "one-scene adventures", which you do in a series of steps. Then you string a series of these scenes into longer adventures and campaigns.
I'd love it if you could take a look, if you have the time, and let me know what you think!
That's very interesting, I haven't heard of this approach before, but I am working on developing my own approach that is kinda similar. My goal is to simplify solo roleplaying and turn it into straightforward, easy to understand, step-by-step process:
https://rpgadventures.io/solo-roleplay-made-simple.pdf
It's a procedure for playing that is focused on improvising "one-scene adventures", which you do in a series of steps. Then you string a series of these scenes into longer adventures and campaigns.
I'd love it if you could take a look, if you have the time, and let me know what you think!
Yeah that sounds like an excellent way to walk new players through solo work. I'll give it a look! I'm a fan of strong gameplay loops!
Change that last E to “Envision the new scenario” and you have a loop.