Great interview, I have to shout out Cezar's game PUSH as well which has a great push-your-luck-mechanic. And what, no stats? Just roll a dice? It's all luck? How does that work? The game definitely made me question my preconceptions :)
If I may, a recommendation: on mobile, the bold and non-bold text on dark backgrounds are practically indistinguishable from each other. Adding a Q or A in front of the questions and answers or your initials would make it a lot easier.
Thanks for the feedback on that. I usually write and check on my computer so I'm not sure how it looks in the app, but yeah I can see the issues. Appreciate it!
Great interview, I have to shout out Cezar's game PUSH as well which has a great push-your-luck-mechanic. And what, no stats? Just roll a dice? It's all luck? How does that work? The game definitely made me question my preconceptions :)
https://capacle.itch.io/push
I made a Push based game recently, Identity. You can find it in my other recent newsletter. It's a great base for a game.
Great interview, great resources. I'm looking forward to trying out Triple-O!
Glad you liked it. Cezar makes it so easy with this fantastic responses and insights.
Great interview!
If I may, a recommendation: on mobile, the bold and non-bold text on dark backgrounds are practically indistinguishable from each other. Adding a Q or A in front of the questions and answers or your initials would make it a lot easier.
No pressure though, still a fantastic read.
Thanks for the feedback on that. I usually write and check on my computer so I'm not sure how it looks in the app, but yeah I can see the issues. Appreciate it!