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Oddplan's avatar

Thanks for the heads-up! Role-playing, even solo, is truly one of the most well-rounded hobbies, both as a creator and as a player. Incidentally, we have a kitbasher on our team who loves to build scenery using old toys and scrap material.

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Jonathan Brown's avatar

While obviously (I hope!), this hobby / these hobbies are quintessentially 'do it any way you wish', I do think that when games are designed they should have a view as to whether minis are to be used or not. And when players are choosing a game, they should consider whether they really want want minis can offer (and the trade-offs that come with their use).

To repeat, people should play any way they want, and should use and adapt material and tools however they wish. Personally, when I play a game with miniatures, the spectacle and the miniatures are a, if not the, top priority. I want story too... But I want the spectacle of minis telling a story.

When I want the roleplaying to be the priority, while it is sometimes useful to use miniatures to show character positions, I do feel that games benefit from the assumption that you're NOT using miniatures. Rules can be more abstract, players can have more choice. Miniatures in certain situations are a constraint.

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